Pencils are feeling pretty rough compared to what I had for Venom, but I was itching to get this into photoshop and start with the refining/inking/coloring. I'll try to get a finished version up soon.
Wednesday, June 30, 2010
Tuesday, June 29, 2010
Color: VENOM!
Neil made a good point about the tip of the tail. It was something that I had noticed too, but was hoping to get away with. I should know better by now :)
Anyways, here's the new version on top, and the older version below.
What'dya think?
Anyways, here's the new version on top, and the older version below.
What'dya think?
Tuesday, June 22, 2010
VENOM!
We're finally back to the artist challenges! First up: Venom.
I've opted to work out a combo between old school Bagley Venom, and current day Venom (Symbiote+Mac Gargan). Just a rough for now, but I'm feeling pretty good about it. Might even go from here to color...
I've opted to work out a combo between old school Bagley Venom, and current day Venom (Symbiote+Mac Gargan). Just a rough for now, but I'm feeling pretty good about it. Might even go from here to color...
Sunday, June 20, 2010
Trusk
A character that I put together to fill some of the holes in the party of the D&D game that I'm running at the moment. Once I finally figured out what I wanted him to be, the whole character came to life in my head, so I figured I'd see if I could get him down on paper. Once I finalize the design I'll start playing around with color too, so check back to see how he's coming along.
Week 3
Drawings from last weeks session. This is probably the first time any of us have dealt with a professional model who was actually attractive. I think it threw everyone off their game a bit, and quickly kiboshed our plan to do some extreme exaggeration.
Oh, and the guy with the apple was one of the other artists... I got bored during the break.
Ryan
Rough sketches for a character that I'm developing for an upcoming comic work. Lots of decisions are still being made at the moment though, so I won't go into any details.
Week 1
Started attending figure drawing sessions a few weeks ago, and thought I should share. I'll try to post a small collection from each night. Enjoy!
Week 2
A few sketches from the second week of figure drawing. Had a tough time this night, as I couldn't really find anything interesting in the model to play with. You can see that I started to play up his lack of interest by turning him into a golem type character, but even that feels a bit lacking.
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